Call of duty Black Ops Cold War is launching with a wide variety of weapons and other parts of your loadouts like Perks and Wildcards. As in Modern Warfare or Warzone though, your weapon is really just the starting point. You can push every weapon in the game a lot further if you make the best choice of attachments. This makes building a decent loadout a little difficult though because attachments have a downside as well as an upside. You can’t just load your gun up with random junk, you need to look for the right cold War attachments.
If you want to get more out of your guns then a well-designed build is key. You can find these for the most popular guns, like the best XM4 loadouts, the best AK74u loadouts, or the best Krig 6 loadouts. However, sometimes you’re going to have to build a loadout yourself. Even if you’re taking tried and tested versions as a starting point, it helps to know how to change things up on the fly.
This guide to Cold War attachments can help you figure that out. These are all of the attachments you’ll be able to unlock in the beta and in the game. Get to know these, and you should be able to figure out which will make a good addition to your loadout and which won’t.
Black Ops Cold War Attachments Guide
These are the different slots that you have available for Cold War attachments, and what each of them is going to change in your gun.
Optic – Black Ops Cold War Attachments
The optics are the simplest ones in the cold War attachments. These just alter your view when you’re aiming. They provide a literal difference to how the game looks and are often more preference than anything else.
- Quickdot LED
- Millstop Reflex
- Kobra Reddot Sight
- Silex Holoscout
- Visiontech 2x
- Axial Arms 3x
- Royal& Kross 4x
- Iron Sights
This is where the Cold War attachments get a bit more complicated. These ones actually mess with the stats of your weapon, which can be a big positive to the way your weapon handles or a negative. Each of these cold War attachments gives you a benefit, but most also have a downside. These are the ones playable at the moment:
- Sound Suppressor – This makes you have no minimap signature when you fire, but it takes off some of your effective damage range.
- Agency Suppressor – This helps with your vertical recoil as well as getting rid of your minimap signature when firing. As a balance though, this one of the Cold War attachments reduces both horizontal recoil control and your effective damage range.
- Muzzle Brake 5.56 – This reduces your vertical recoil without any downside!
Much like Muzzle attachments, these ones have a bigger effect on your weapon. These are the barrel Cold War attachments:
- 9.3” Extended – This doubles your muzzle velocity
- 9.1” Cavalry Lancer – This one doubles your vehicle damage. A bit specialist, but has its uses as a Cold war attachment
- 9.5” Paratrooper – This doubles your muscle velocity and effective damage range. Your Aiming move speed is slowed by 20% though.
- 16.3” Rapid Fire – This increases your fire rate.
- 16” Strike Team – this increases your aiming speed and your fire rate while decreasing your effective damage range.
- 27.6” Paratrooper – This increases the fire rate and muzzle velocity of sniper rifles! A great addition to the cold War attachments, even if it decreases your idle sway control.
- 28.4” Extended – This adds 50% to your muzzle velocity.
Underbarrells – Black Ops Cold War Attachments
This are the attachment that can really help you out if you’re looking to maximize your speed. These attachments are great for weapons that can really work with a run and gun play style. These are the options.
- Foregrip – This helps your horizontal recoil control.
- Red Cell Foregrip – This increases your sprint and move speed along with your melee attack speed. However, this one of the Cold War attachments also decreases your aiming speed.
- Patrol Grip – This one increases your spring move speed and cuts your sprint out speed.
The body attachments aren’t a big thing in the current Beta of the game but they should become more important at the full release. These are the options:
- Steady Aim Laser – This increases your hip fire accuracy by 21% and adds a laser sight.
- Swat 5mw Laser Sight – This is another laser but it also increases your hipfire speed at the expense of aiming speed.
Your stock in-game is an important decision, although this is more limited by the type of gun you’re using. These are the Cold War attachments in the stock category in the beta, we can expect more in the full release:
- Tactical Stock – This increases your aiming move speed by 10%.
- Sprint Pad – This increases your sprint out speed.
Magazines are another category that are likely to be bigger once the full game launches. These are the ones available:
- 40 Round mag – This increases your ammo capacity, starting ammo, and magazine size.
- Fast Mag – This increases your reload speed, as the name implies
- 40 Rd Speed Mag – This increases reload speed, ammo capacity, starting ammo, and magazine size. Although this one does decrease your horizontal recoil control.
Handles, again, are pretty sparse in the Beta. They’re still great options for Cold War attachments to speed things up though.
- Quickdraw Handle – This increases your aiming speed.
- Mike Force Rear Grip – This increases your aiming speed with a decrease in your sprint out speed.
These are your Gunsmith options for the game at the moment. We’ll expect quite a bit more when the game launches. It is also worth noting that not all attachments are available for every weapon. Each weapon has a slightly different selection. Between all of these though, there are loads of combinations to make a great loadout.
Our other guides to Cold War can help you build the rest of your loadout. We also have some guides covering the best loadouts for each weapon, if you’re looking for a great set of attachments for your gun without all the experimentation: