// repositions the gunmodel to mimic CSS more closely. viewmodel_fov "65" viewmodel_offset_x "2" viewmodel_offset_y "2" viewmodel_offset_z "-2" // removes the shifting of the arm when crouching down. cl_viewmodel_shift_left_amt "0" cl_viewmodel_shift_right_amt "0" cl_bob_lower_amt "10" cl_bobamt_lat "0" cl_bobamt_vert "0" // scales the HUD depending on what resolution you use, 1 is max. hud_scaling "1" // lowers delay between sounds. snd_mixahead "0.05" // sets interpolation values. cl_interp "0" cl_interp_ratio "1" // ignores dedicated servers with pings above this value. mm_dedicated_search_maxping // usual rate commands cl_cmdrate "128" cl_updaterate "128" rate "100000" cl_bobcycle "0.98" // hud_scaling 1 zoom_sensitivity_ratio 1.0 m_customaccell 0