// removes the shifting of the arm when crouching down. cl_viewmodel_shift_left_amt "0.5" cl_viewmodel_shift_right_amt "0.25" // removes the bobbing of the weapon back and forth, when you run. cl_bob_lower_amt "5" cl_bobamt_lat "0.1" cl_bobamt_vert "0.1" // scales the HUD depending on what resolution you use, 1 is max. hud_scaling "1" // lowers delay between sounds. snd_mixahead "0.05" // sets interpolation values. cl_interp "0" cl_interp_ratio "1" // usual rate commands cl_cmdrate "128" cl_updaterate "128" rate "128000" // causes the scope to move less while moving scoped and reduces bobbing effect cl_bobcycle "0.98" // hud_scaling 1